postmortem tictactony
tictactony » Devlog
first project in godot
made in a week(4 days)
setting UI was most time consuming, costing a whole day to set buttons to the right position and make them functioning, but that has always been the most difficult part for me.
game mechanics went pretty fast, costing a bit more than a day. (this includes changing art on the buttons, resetting the game and check for win or tie condition)
making the art was new to me too, got some tips from artists that helped me with shading and i'm happy with the result.
although i might change the art for the buttons to either match the intended game size or make it more pixelated.
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tictactony
More posts
- 1.0.1Sep 28, 2023
- 1.0.0Sep 28, 2023
- testing artSep 21, 2023
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